![]() I have tried every combination of texture slots, shaders, and specular powers I can think of but every time without fail the effect is the same. Sadly, in game the armor was completely black! (pics! The armor clipping was the lack of the Skinned shader, I could figure that one out at least ) ![]() I also, to be safe, mimicked the exact shader set for the ice-bergs in nifskope. This gives them that cool 3d esque effect when you plant your face against them.Īs a prototype, I simply used the default ice-berg textures (environmental maps and all) on the Dragonbonemale armor to see if I could not get the proper effect I was hoping for. If you did not know, the Icebergs have a "Multi-layer Parallax" effect enabled in their nifs. ![]() ![]() I would love to make it look exactly like the Icebergs in game. I have been working on a small quest mod for some Stalhrim Ice Armor, and am having some issue with the armor itself. ![]()
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